Ringorang games galore
Wednesday, September 3, 2008 at 12:10PM |
Dreamentia, Inc. 
Dreamentia and Vergence Bring New Themes to Ringorang.
GLENDALE, CA - After the monsoon of positive feedback that followed the theme-based Ringolympics, technology pioneer Vergence Entertainment has announced that Ringorang’s future games will feature themes that include current events, national holidays, sporting events, presidential elections and what’s hot in entertainment and new media, just to name a few.
The secret to Ringorang, the 24-hour trivia game that plays you five days a week, is Vergence Entertainment’s proprietary R-TIME technology. R-TIME (Real-Time Immediated Mass Engagement) enables Ringorang to send a question every hour, arbitrarily, to everyone in the entire Ringoverse. With this unique technology, Ringorang isn’t a game to be played; but rather, a game that plays its players. In real time.
And now, with Ringorang’s theme-based games, the games will feature topics that spark interest, rather than general trivia.
Already, Ringorang’s themes have tackled football with “The Great Gridiron Challenge” and the Super Bowl’s “Super Sunday Salmagundi.” They’ve also ringorang in the New Year with the “2008 Year in Review,” while observing January 4th’s Trivia Day with “Tribute to Trivia.”
Ringorang even let its players take over for a week, basing the “Player’s Choice Tourney” off questions sent in by devoted players. And without missing a beat, they were able to pay tribute to the Oscars with “The Pre-Red Carpet Weekend Rangle” and “The Red Carpet Rangle,” providing two games of cinematic trivia for the price of one award show.
But of course, there are those who enjoy general trivia from time to time. Which is why Ringorang’s “The All-Purpose Question Everything Challenge” is featured whenever the calendar doesn’t provide a theme or exciting event that’s worthy of a dedicated game.
When it comes to dreaming up and designing the themes, Dreamentia Creative Laboratories, who has been one of Ringorang’s key contributors since its early stages, art directs and designs each game. The Los Angeles-based creative agency partners with Vergence to drum up each game’s engaging titles.
Once the designs have been OK’d, they’re sent to JLOOP, who are responsible for bringing Dreamentia’s designs to life. JLOOP is a full-service Rich Media company that can execute anything technically.
Speaking of things being OK’d, these facts are usually followed up by a quote that’s been written and approved by, in this case, Ringorang. But after 72 hours of hounding Vergence “community guy” Mike Dotta, we haven’t been able to get him to do either. So we thought we’d just draw up a quote for him instead.
“Dreamentia and JLOOP have elevated Ringorang like nobody’s business,” Dotta probably would’ve said. “As the community guy, I’m always interacting with the players. And I’ve gotta say, everyone goes crazy for the designs, and just the way the game functions as a whole. The designs are super clean and creative, and the game plays really, really smoothly. Can’t wait to see what we all come up with next!”
Or, something like that. But you get the point. While Vergence, Dreamentia and JLOOP have fused their talents to make Ringorang successful, the road ahead is even brighter.

